"Backdraft"

Percentile
33.9%
Std. Deviation
28.33%
Winrate
34%
Frequency (in Faction)
4.71%
Count
42
History

Squads

No frequently played squads. Maybe include small smaples by deactivating the filter on the right.

Loadouts

  • 6
    Fanatical, Fire-Control System, Special Forces Gunner
    Percentile
    37.25%
    Std. Deviation
    24.78%
    vs. Pilot Average
    +3.35%
  • 12
    Advanced Optics, Special Forces Gunner
    Percentile
    33.21%
    Std. Deviation
    32.47%
    vs. Pilot Average
    -0.69%
  • 14
    Pattern Analyzer, Special Forces Gunner
    Percentile
    28.8%
    Std. Deviation
    23.81%
    vs. Pilot Average
    -5.1%

Squadmates

"Quickdraw"
Percentile
45.56%
Std. Deviation
31.92%
Percentile when in Squad
+11.66%
Count (in same Squad)
8
DT-798
Percentile
41.9%
Std. Deviation
26.69%
Percentile when in Squad
+8%
Count (in same Squad)
9
Kylo Ren
Percentile
40.77%
Std. Deviation
43.21%
Percentile when in Squad
+6.87%
Count (in same Squad)
6
Kylo Ren (TIE Whisper)
Percentile
36.97%
Std. Deviation
29.75%
Percentile when in Squad
+3.07%
Count (in same Squad)
6
Captain Phasma
Percentile
36.9%
Std. Deviation
19.99%
Percentile when in Squad
+3%
Count (in same Squad)
7
Commander Malarus
Percentile
36.11%
Std. Deviation
30.8%
Percentile when in Squad
+2.21%
Count (in same Squad)
24
Lieutenant LeHuse
Percentile
34.26%
Std. Deviation
25.41%
Percentile when in Squad
+0.36%
Count (in same Squad)
18
"Scorch"
Percentile
34.07%
Std. Deviation
28.21%
Percentile when in Squad
+0.17%
Count (in same Squad)
21
"Midnight"
Percentile
30.96%
Std. Deviation
28.01%
Percentile when in Squad
-2.94%
Count (in same Squad)
12
Lieutenant Galek
Percentile
27.36%
Std. Deviation
27.79%
Percentile when in Squad
-6.54%
Count (in same Squad)
8
Major Vonreg
Percentile
25.17%
Std. Deviation
13.35%
Percentile when in Squad
-8.73%
Count (in same Squad)
6
"Blackout"
Percentile
24.58%
Std. Deviation
18.03%
Percentile when in Squad
-9.32%
Count (in same Squad)
12

Squad Performance

Squadmate Sets
Performance & Occurance
Note: Frequency scale is not linear in order to reduce clutter.
Squad Sizes
Note: Squad size is omitted if there is not at least one occurance.